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TRACE Cards for Making Learning Visible_educational game
The game: "TRACE Cards for Making Learning Visible", created by Fundacja Młodzi dla Europy as a result of the Erasmus+ project Power of Play 2024-3-PL01-KA210-YOU-000286642 TRACE is a cooperative card-based reflection game. It helps learners move beyond general comments such as “it was good” or “I learned teamwork” and describe a specific experience, the meaning they made from it, the evidence of learning and a realistic next step. TRACE can be used from approximately age 13

Fundacja Młodzi dla Europy
2 dni temu1 minut(y) czytania
Shared Year_Educational game
The game: "Shared Year", created by MOSTart as a result of the Erasmus+ project Power of Play 2024-3-PL01-KA210-YOU-000286642 Shared Year is a collaborative map-drawing game about understanding a group and shaping its future together. During the game, players explore the current reality of their team, organisation, or community. Through structured turns they introduce observations, opportunities, tensions, and ideas. These contributions form a shared map that evolves during p

Fundacja Młodzi dla Europy
2 dni temu1 minut(y) czytania
The CITY OF THE FUTURE
The game: "The CITY OF THE FUTURE", created by EduPlius as a result of the Erasmus+ project Power of Play 2024-3-PL01-KA210-YOU-000286642 Most games about cities are about winning: build the biggest, the richest, the most efficient. This one is not. „City of the Future“ asks a harder and more honest question — not “who builds the best city?” but “can we build a city that works for everyone, when each of us only controls one part of it?” The game could be downloaded here:...

Fundacja Młodzi dla Europy
2 dni temu1 minut(y) czytania
AC/DC ActiveCitizenship /Decisions&Consequences_Game
The game: "AC/DC ActiveCitizenship /Decisions&Consequences", created by Loesje Bulgaria as a result of the Erasmus+ project Power of Play 2024-3-PL01-KA210-YOU-000286642 The game uses cooperation, negotiation and game-based learning to help young people explore active citizenship, public decision-making and the consequences of political choices. It can be used by young people, youth workers, educators, trainers and organisations working with non-formal education. To be downlo

Fundacja Młodzi dla Europy
2 dni temu1 minut(y) czytania


The last days of Power of Play
The last days of Power of Play were dedicated to putting ideas into action and looking ahead. After a week of learning about game design, motivation, and gamification, participants stepped fully into the role of game designers, testing the educational game prototypes they created during the training. Participants played each other’s games, experiencing them from the perspective of real players. Each prototype was tested in practice, focusing on engagement, learning outcomes,

Fundacja Młodzi dla Europy
23 gru 20251 minut(y) czytania


Power of Play - Days 3 and 4
Power of Play - Days 3 and 4: Motivation, Players & Meaningful Journeys Days 3 and 4 of Power of Play took us deeper into what truly drives people to play-and to learn. The focus shifted from how games work to why they work. -Motivation in Games:We explored intrinsic and extrinsic motivation and how games can inspire curiosity, autonomy, mastery, and purpose. Participants reflected on how motivation influences engagement and how educators can design experiences that keep le

Fundacja Młodzi dla Europy
23 gru 20251 minut(y) czytania


Power of Play- first days!
Our first two days of Power of Play have been full of energy, curiosity, and- of course- lots of play! To kick things off, we focused on team building and introductory activities that helped participants connect, collaborate, and step into a playful learning mindset. Through creative name games and dynamic group challenges, our international team started forming the trust and openness needed for meaningful learning throughout the week. Why Games? Why Gamification? We explor

Fundacja Młodzi dla Europy
23 gru 20251 minut(y) czytania
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